Heroes
of Might and Magic IV
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Updated: Mar/01All Artwork Copyright 2002 New World Computing, 3DO. Back to: Computer
Game List ---
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Barbarian Female. Louis Henderson made the model
and painted most of the skin in Deep Paint… He did the hair (using shag hair)
too. I dressed her, put on her
war-paint and jewelry and made her weapon. |
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Rogue. I did the Rogue for the H3 Expansion,
too. Although, this time around, I
was just dressing him—modeling and texturing everything he’s wearing, plus
the weapons, and doing a bit of painting on his face (the beard, etc.) using
textures and Deep Paint. |
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Genie. This is closer to what the
creatures look like in the game. Same goes for the Genie: I created her skin color and face texture,
and all the stuff she has on… |
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Pirate’s Lair. I think I did 60 or 70 or
more… Adventure Objects. Here is one
of the first ones I worked on. After the taste of low-poly
with Legends, it was a lot of fun to return to high-poly modeling. |
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Ore Mine. I did all the mines: Ore, Sulfur, Gems, Crystals, Gold, the
Alchemists for Mercury, and all the little resources—such as the Ore Cart
there in the bottom of this detail from a screen shot. |
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Saw Mill.
Another “mine.” Ron Alpert did most of the animations on
the mines, but I also animated many Adventure Objects—some modeled by me and
some not. |
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Adventure Map.
Here’s a sample screen shot of
the Adventure Map. I made or tweaked
maybe about a half or more of the little buildings and items shown here. I did not do any of the landscape: the
trees, mountains, flowers, etc., aside from a few bones and animals. |
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