RESUME FOR COMPUTER ART AND ANIMATION

 

April Lee

Los Angeles, CA

E-Mail

http://www.aprilleeillustration.com

 

Objective

 

To obtain a position as a 3-D computer artist/animator.

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Experience

 

3-D object/building, low-poly modeling, texturing and animation for "Dungeons and Dragons: Dragonshard," a real-time strategy game for the PC, using 3DStudio-Max/R2/5.0 and 6.0, and Photoshop.

3-D object/building concept, low-poly modeling, texturing and animation for "Lord of the Rings: War of the Ring," a real-time strategy game for the PC, using 3DStudio-Max/R2/3.1 and 5.0, and Photoshop.

3-D character and object designing, modeling, texturing and animation for "Heroes of Might and Magic 3" and "4", "Might and Magic 6" and "Might and Magic 7", using 3DStudio-Max/R2/2.5, 3.0 and 3.1, Character Studio 2 and 3, Bones-Pro and Photoshop, Meta-Reyes, Cloth-Reyes, Debabelizer, Smacker, Bryce2, various Max Plug-ins (Lightening, ShagFur, Pro-Optic Suite), Deep Paint and Max particle systems.

Low-poly modeling and real-time character animation for "Legends of Might and Magic" and "Might and Magic 9" (full-time on neither project) using 3DStudio-Max3.1; Skeletal Animation (Physique), and texturing with Photoshop 5.5 and UVW-Unwrap+ Max plug-in.

3-D character modeling for "Joe’s Apartment" (the only game I've worked on that was not published) using Lightwave.

Sprite animation for "Heroes of Might and Magic 2", sprite character animator and character designer, interface portraits for "Faery Tale Adventure 2: Halls of the Dead" and "Inherit the Earth" , incidental background animation for "I Have No Mouth and I Must Scream" using Deluxe Paint.

Full-color and black and white traditional media illustrations and maps for computer game manuals and clue-books and character designs/concept sketches; also for comic book covers, book illustrations and book covers, role-playing games, card games and magazine covers. 1980-present.

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Employment

 

Computer game concept artist/3-D low-poly modeler and texturer/2-D artist , at Liquid Entertainment, full-time: Artist position. 2003-2005.

Computer game animator/character designer/3-D modeler, at New World Computing (3DO), full-time, currently: Senior Artist position. 1996-2003.

Computer game animator 2-D/character designer/3-D modeler, at the Dreamers Guild, Inc., full-time. 1994-96.

Free-lance illustrator. 1989-present.

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Education

 

B.F.A. in Illustration with Honors, Art Center College of Design, Pasadena, CA.

Classes in Computer Graphics, Animation, Life Drawing, Printmaking, Painting and Stage Design at Orange Coast College, Costa Mesa, CA.

B.A./M.A. in History, Oxford University, England.

B.A. cum laude, in English Literature, Mount Holyoke College, MA.

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Clients

 

Liquid Entertainment , New World Computing, a division of 3DO , The Dreamers Guild, Inc., Virgin Games, Hollyware Entertainment, Iron Crown Enterprises, Alderac Entertainment Group, Brady Books/Games, Harper/Prism, Mayfair Games, Companion Games, Revolutionary Comics, Wizards of the Coast, etc.

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Links

 

Games Worked On (With Box Cover Art)

Art Samples from "DragonShard"

Art Samples from "Heroes of Might and Magic 4"

Art Samples from "Legends of Might and Magic"

Art Samples from "Might and Magic 8"

Art Samples from "Might and Magic 7"

Art Samples from "Heroes of Might and Magic III"

Art Samples from "Might and Magic 6"

Art Samples from "Heroes of Might and Magic 2"

Game Credit Listing at MobyGames Website

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Home Page | Computer Game Art--Games Worked On |Illustration Portfolio